release the mac update also plz
Roguelight now has a prestige system! there are also some minor balance and UI changes
when you beat the game you get the choice to go deeper. if you do, you lose all your upgrades and everything costs more. you can do this again and again (everything will cost more and more each time), and the game keeps track of what depth you're at (once you've reached depth 2, it displays your depth in the title screen). you can always choose to stay at the same depth, and you can always hold down D and L for three seconds to completely reset the game, losing all your upgrades and your depth
how deep can you go?
the brightness of your arrows when you have no arrow brightness upgrades has been increased, and the effectiveness of the arrow brightness upgrades has been decreased slightly. what this means is that early on your arrows are a bit brighter than they used to be, but once you have all the upgrades it's the same as before
PAUSE AND SHOP UI
when you pause the game and select retry, it now brings you to the shop screen, instead of skipping straight to the title screen (and losing all your coins). the shop icons have also been updated (a blue tick for bought upgrades, and a wiggling green dot for upgrades you can currently afford)
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Nice, I didn't expect the game to be updated. What engine did you make it in by the way?
Looks amazing! Great job!
Can't wait to check it out. This game rocks!
Solid update bro, am looking forward to putting in more playtime soon ^u^
Well, I guess I have to put some other hours into this masterpiece again.
Thanks for the update <3
I'll add my voice to the desire for an updated Mac version. I beat the game originally, and I'd love to go deeper. It's a tightly designed game that would have been a great addition to the library of the original Gameboy.
Hello, the fullscreen mode of the last roguelight version is black.
I love Roguelight. But no Mac update? Is Apple making it too annoying to publish for Mac?
hopefully I can make a mac update at some point, but I'll need to get my hands on a mac first and then work around some huge issues gamemaker has with building to mac
Thank you. I understand. Nobody needs huge problems.
Any chance we can get the old Mac release back until then?